I was telling a bunch of non-Comm friends about the wonders of SLeuth, and they were stunned to find out that the whole class was working toward a single group grade. I really hadn't thought about that being an unusual format, but I suppose it is to an extent. Unusually awesome, that is. I really enjoyed working as a big team toward an ultimate goal - the successful establishment of SLeuth - and I think that the format made the project consistently engaging, exciting, educational, and enlightening, from start to finish.
In my esteem, the project made for a successful class because it was fun and gave us all a sense of the import of what we were doing for SLeuth. We had to learn new things and stretch our limits, and the motivation was not based on a grade but on our responsibility to the project.
I was dubious and--I won't lie--a bit put-out when I was placed on the building team, but when I was offered an out I stuck by the build team (or Unicorn Posse) because it was unpopular, and I'm really glad I did. I learned so much about building and decorating, form and function. I feel proud of the Posse. Proud as peacocks.
I came into the class with some acquaintance with chat rooms (from back when chat rooms were a thing), a little knowledge about online virtual worlds (countless hours logged in Ultima Online), an idea of the every-day practical applications of the internet (uh...many hundreds of dollars in DVDs purchased on Amazon, for instance). But I feel that I'm coming out of this class with an understanding of Web3D, an amalgamation of all of these facets of the internet - literally the web in 3D - still in its infancy. Second Life is a starter crib for such an infant, and I'm really glad I at least know who that baby is.
In my esteem, the project made for a successful class because it was fun and gave us all a sense of the import of what we were doing for SLeuth. We had to learn new things and stretch our limits, and the motivation was not based on a grade but on our responsibility to the project.
I was dubious and--I won't lie--a bit put-out when I was placed on the building team, but when I was offered an out I stuck by the build team (or Unicorn Posse) because it was unpopular, and I'm really glad I did. I learned so much about building and decorating, form and function. I feel proud of the Posse. Proud as peacocks.
I came into the class with some acquaintance with chat rooms (from back when chat rooms were a thing), a little knowledge about online virtual worlds (countless hours logged in Ultima Online), an idea of the every-day practical applications of the internet (uh...many hundreds of dollars in DVDs purchased on Amazon, for instance). But I feel that I'm coming out of this class with an understanding of Web3D, an amalgamation of all of these facets of the internet - literally the web in 3D - still in its infancy. Second Life is a starter crib for such an infant, and I'm really glad I at least know who that baby is.
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